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Director of The Design Lab at the University of California, San Diego
La Jolla California United States
Don Norman is Director of the Design Lab at the University of California, San Diego, cofounder of the Nielsen Norman Group, a member of the National Academy of Engineering, IDEO fellow, and former Vice President of Apple. He serves on numerous company and educational advisory boards and boards of directors. He has published 18 books translated into 24 languages including Emotional Design and Design
of Everyday Things. He can be
found at www.jnd.org
Founder of rCDO UX (Former Chief Design Officer at Oracle and SAP)
San Jose United States
Daniel Rosenberg is a global UX executive with the full range of skills in interaction design, usability metrics, game design and design management. He has dozens of publications in the field and is a frequently requested speaker at UX conferences and consultant.
During his period as UI Architect for Borland he invented many of the the design patterns still popular in contemporary GUI design. These include the design of the modern programming IDE and the use of "tabs" as an organizing principle for object oriented properties.
Books he has contributed to the UX field include the text book "Human Factors in Product Design" (Elsevier 1991) as well as chapters in the "Handbook of Human Computer Interaction" (Elsevier 1988), "Coordinating User Interfaces for Consistency" (Academic Press 1989) and "Usability in Practice" (Academic Press 1994). He was a founding editor of ACM's NetWorker magazine and is an active member of the interaction-design.org advisory board.
Global User Experience, Design Management, User Interface Design, Usability Measurement, Design Thinking & UX Strategy Consulting
Professor at Harvard Business School
Massachusetts United States
Clayton Christensen is a professor at the Harvard Business School, and is best known for creating the theory of disruptive innovation in his 1997 book The Innovator’s Dilemma. Christensen’s ideas are influential to business managers and designers alike, through reinforcing how design, business, and marketing should work hand-in-hand in order to create exceptional value and commercial success. His insight is that market disruption—i.e., a new market overtaking an existing one—is not about technological sophistication, but rather about how technology is innovatively applied to achieve a new and better business model—that is, how technology is designed to create value for users.